Just a quick update, based on some questions and comments received so far.
Next Tuesday, look for a battle report on two World War One trench assaults: one without tank support, the other aided by a couple of Mk IV's and Whippets. The will be some closeup shots of my modular trench blocks, seen in the header picture.
I have made some notes and solo tested my English Civil War adaptation of the Portable Wargame, based on a merger of Joe Morschauser's "shock" and "musket" rules. Troop types are Pikes, Muskets, Ill-armed foot, Dragoons, Cavalry and Lobsters. Artillery includes Culverins, Sakers, and Falconets.
I am using units strengths of two or three for most units, and one for artillery. I hope to have the rules formatted in the same manner as Bob Cordery's Portable Wargame; Modern by next week. I will then post them for your perusal.
Last night I played a quick re-fight of the Battle of Hastings using Morschauser's "shock" rules, with only a couple of tweaks. there were twelve units per side. Melee infantry had three strength points, Cavalry and missile infantry had two. The Normans reduced the Saxons to 50% of original strength after six turns. I feel very confidant that Portable Ancients will work well with just a little work. Thanks to Carles for suggesting this direction to me.
Thanks for reading and commenting,